User control settings for shot timing were added in NBA 2K23, but because they were a late addition, there wasn’t a “normal” setting. NBA 2K21 Next Gen introduced brand new contact dunks, but contact blocks had to wait until NBA 2K22. What does this have to do with basketball gaming? Well, as we’ve often seen, game development can be very similar. Mad as it may seem, the two technologies – sealing food in a can for preservation, and then opening the can when required – were not developed simultaneously. Obviously there were ways of opening tin cans before that – knives, primarily – but the point is that tin cans were in use for a long time before a specific tool to easily open them was invented. Here’s some trivia for you: the first can openers were invented several decades after tin cans themselves were devised as a way of preserving food. This week, I’m tipping things off with some thoughts on features that are implemented before they’re truly ready, and how we can and should be willing to wait until then. We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood.
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